WebGL Exporter
for 3ds Max
Compatibility
- Operating System: Windows 10 and Windows 11 Only.
- Platforms: 3ds Max versions 2023–2026.
Note
- Mac Compatibility: This plugin is not currently compatible with Mac OS.
- Plugin Updates: All updates for the first year are free. The plugin license is perpetual. After the first year, if you need updates or support, you’ll need to purchase a renewal.
Our Plugins are also Available on Autodesk Store
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Trial
- Free trial of 30 exports for 15 days is available.
- License key is not required for a free trial.
- Full-featured trial version is available.
One Machine
Single Machine Locked License
- Single license can be activated on one machine.
- This license can not be released/moved on other machine.
- If machine/hardware (e.g motherboard, processor etc.) is changed then standalone license won’t work. User need to purchase new license.
Two Machine
Two Machine Locked License, by the Same User
- Two licenses will be provided and can be activated on two different machines at a time, by the same user
- This license can not be released/moved on other machine.
- If machine/hardware (e.g motherboard, processor etc.) is changed then standalone license won’t work. User need to purchase new license.
Single Floating
Single Floating License
- One license can be used on multiple machines. But on one machine at a time.
- User can release license from one machine and activate on another machine. User will always need internet connection during release and activation.
- To change hardware: User can release license from current machine and then activate same license on same machine after changing hardware.
Automation
Automation Licence
- Automation License enables programmatic export via plugin API
- Function can be called within the same host application
- No user intervention or GUI required for export
- Supports C++ or C# based integration
- Standard input parameters drive automated export process
- Seamless file export experience for end users
- Output is generated directly for downstream workflows
- Standard input parameters drive automated export process
Features
Mesh Quality
Control to adjust mesh quality from preferences dialog.
Use Template
Export 3D data in template.
Additional Features
1. Supports both face level and body level material (color and texture).
2. Option to control the file size and quality by specifying the precision value.
3. Can choose whether tessellate at the body level or face level.
4. Integrate your exported 3D model in the web page.
Additional
Info.
WebGL Exporter for 3ds Max Version History
Enhancement:
- Added 2023,2024,2025 and 2026 support.
- Rectified all the UI discrepancy for tooltips.
- Updated the Version number.
- Rectified license info dialog box orientation.
Fixed:
- Resolved Licensing issue.
Enhancement:
- Added support to 3ds Max 2020.
Fixed:
- Issues in license mechanism.
Enhancement:
- Upgraded licensing system.
Enhancement:
- Upgraded licensing system.
Enhancement:
- Autodesk 3ds Max 2019 is now supported.
Enhancement:
- Autodesk® 3ds Max® 2017 and 2018 are now supported.
Enhancement:
- Fixed issue in exporting colors.
- Exporting 'beginning/default view' into WebGL file.
Fixed:
- Missing textures in some cases are resolved now.
Enhancement:
- 3ds Max 2017 is now supported.
- Supports HTML templates. WebGL models will get automatically embedded in the selected template.
Enhancement:
- Greatly simplified license activation process.
Please note: Existing customers who have already activated the product will have to contact our support to request for a key for reactivation after installing this update.
Fixed:
- Fixed issue with license activation.
Enhancement:
- Supported 3ds Max® version 2015-2016.
- Supports exporting Solid bodies.
- Supports exporting wired bodies.
- Supports textures and materials.
- Supports vertex level colors and body level colors.
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Frequently Asked Questions
Which 3ds Max file formats does ProtoTech’s WebGL Exporter support?
ProtoTech’s WebGL Exporter for 3ds Max supports native 3ds Max (.max) files and exports 3D models to WebGL-compatible HTML for viewing directly in a web browser.
Can the exported model be viewed in a web browser?
Yes. The exported model is designed for interactive viewing in a WebGL-compatible browser.
Can users rotate, pan, and zoom the model online?
Yes. The generated viewer allows users to interact with the model using common mouse-based rotate, pan, and zoom controls.
Does the WebGL Exporter preserve colors and textures?
Yes. It supports face-level and body-level materials, including colors and textures.
Can I control mesh quality?
Yes. Mesh-quality settings are available in the preferences dialog to control the level of geometric detail.
Can I reduce the size of the exported web model?
Yes. Precision settings help balance file size and output quality for faster web delivery.
Can I choose face-level or body-level tessellation?
Yes. The exporter provides options to tessellate geometry at the face level or body level.
Is WebGL Exporter useful for product configurators?
Yes. It can provide browser-ready 3D content for product showcases, configurators, sales tools, training portals, and interactive catalogs.
Which 3ds Max versions are supported?
The plugin is updated for the latest supported releases: Autodesk 3ds Max 2023, 2024, 2025, and 2026.
Which operating systems are supported by ProtoTech’s WebGL Exporter for Autodesk 3ds Max?
Yes. It is designed for supported 3ds Max installations on Windows 10 and Windows 11.
Is a free trial available?
Yes. The trial version is activated automatically after installation and includes 30 exports for 15 days. Does not require a license key for trial use.
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