3D Visualization Solution for Blast Movement Technologies (BMT): Blast Movement Monitoring

Client Name

Blast Movement Technologies (BMT)

BMT

  • Technology

    Eyeshot

  • Languages | Platform

    C#.Net, Windows

  • Location

    Queensland

  • Domain

    CAD, Mining

Clients Overview

Blast Movement Technologies (BMT), a global leader in remote sensing technology, is at the forefront of innovations designed to optimize ore yield and enhance the utilization of the world’s precious natural resources. By leveraging advanced technology, BMT aims to improve the efficiency of mining operations while contributing to sustainable resource management.

Project Overview

Blast Movement Technologies (BMT) sought to develop a .NET-based 3D control system for visualizing the movement of ore blocks before and after blasting. The goal was to provide an interactive, real-time representation of ore flow, enabling better decision-making in mining operations.

Challenges

BMT faced several challenges that needed innovative solutions:

  • Custom Entities: The need to incorporate and visualize custom entities within the system.
  • Coordinate Limits: The coordinates for the entities were so large they exceeded the OpenGL limits (6 million), posing a significant technical hurdle.
  • Background Rendering: Ensuring the application ran smoothly with background rendering, so users could interact with the system without lag.
  • Ease of Entity Selection: Developing a simple and effective way for users to select and interact with entities in the 3D space.

Solutions

ProtoTech’s team worked closely with BMT to develop a robust solution that met all technical requirements:

  • Extensible Architecture: We designed an architecture that allowed seamless integration of custom entities and ensured flexibility for future expansions.
  • Collaboration with Eyeshot Support: We coordinated with Eyeshot support to resolve the coordinate issue, implementing a solution that enabled smooth handling of large coordinates without hitting OpenGL limits.
  • Multi-threading Implementation: To facilitate background rendering, we implemented multi-threading, ensuring that the application ran smoothly while users interacted with the 3D environment in real-time.
  • Entity Type Selection Filter: We developed a selection filter based on entity type, making it easier for users to identify and select specific entities within the system.

Benefits

  • Improved Efficiency: The solution allowed BMT to visualize ore movements in real-time, streamlining the decision-making process and improving operational efficiency.
  • Scalability: The extensible architecture ensures that future enhancements and customizations can be easily integrated as BMT’s needs evolve.
  • Enhanced User Experience: The smooth background rendering and intuitive entity selection made the application easy to use, boosting productivity and user satisfaction.
  • Seamless Integration: The coordination with Eyeshot support helped integrate custom solutions seamlessly into the existing framework, ensuring that BMT’s specific requirements were met.

Testimonial

“ProtoTech was instrumental in delivering the 3D module of one of our key products. We especially appreciate the level of expertise of the developers, their understanding of the design requirements, and the communication skills that they have displayed. BMT is very happy with the results.”

Kausik Dasgupta

Research & Development Manager, BMT

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